Ugly as hell
The first level of the first released FPSC Game I made in 2007.The first level of the first released FPSC Game I made in 2007.
View ArticleTrain Giant (2012)
What did I do? Producing and Lead Design for the International (non-Japanese) overhaul of "Train Giant", Lead Design and Producing on all European DLCs.
View ArticleInto the Dark (2013)
What did I do? Together with @[k21n](members:k21n:496486), and of course Luna "Farfallina" Riedler, almost everything. Read: Production, Design, level Editor work, scripting, writing and even the Voice...
View ArticleAnno: Build an Empire (2015)
What did i do? Together with my counterpart from Ubisoft Bluebyte, all the producing for the iOS and Android versions both for mobile phones and tablets. Developed by @[Mipumi...
View ArticleHitman (2016)
What did I do? Producing / Project Management for the Vienna Unit (at @[Mipumi Games](groups:mipumi-games:19229)) working on the game.
View ArticleThe Lion's Song (2016)
What did i do? Publishing / Distribution planning and consulting, Steam release management. The Lion's Song is developed and published by @[Mipumi Games](groups:mipumi-games:19229)
View ArticleFather's Island (2016)
What did I do? Well, with the help from my GF, my daughter, @[k21n](members:k21n:496486) and John J. Dick almost everything. Father's Island is the 4th Homegrown Games IP and the third game playing in...
View ArticleRed Bull Mindgamers: Mission Unlock Ennoch (2016/2017)
Here you can see me on the right, buried in thoughts how to improve the game. What did I do? Producing for the Online Qualifier Game, the Cube Game for the national championships and some surprises for...
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